• Weapon Cycle button - allows you to switch between weapon types
  • Game Interface re-skin
  • Sound Effects set for: Archer, Mage, Knight, Pirate
  • All weapons added for: Archer, Mage, Knight, Pirate
  • Experience levels now advance correctly on enemy kill
  • All Enemies now have their own independent health bars
  • Enemies now have a chance to drop an item
  • Current Drop Items: gem[+1], coin[+1], potion[+5]
  • Hero Select Menu Screen: allows you to pick a Hero at game start. Archer, Mage, Knight, Pirate are playable
  • Finished adding Hero to the game Pirate
  • Created game state framework for loading, option, and ending screens.
  • When game starts, character faces right but initially fires left.
  • Hero gets stuck in the hurt animation if hurt again while still going through the hurt frames